- allison hargreeves ⧓ krakoa,
- anders ⧒ the white tower,
- beckett mariner ⧓ twin cities,
- cecelia ardenbury ⧓ olin vale,
- count dooku ⧓ the white tower,
- david alleyne ⧓ krakoa,
- declan lynch ⧓ sanctum aurorae,
- finn onaru ⧒ the white tower,
- fuu hououji ⧓ eden,
- jin bubaigawara ⧒ twin cities,
- jonathan walsh ⧓ northwestern imperium,
- kang ⧓ seekers of the new dawn,
- kylo ren ⧓ sanctum aurorae,
- lucina ⋈ ␣,
- luther hargreeves ⧓ krakoa,
- midnighter ⧒ the white tower,
- number five hargreeves ⧓ krakoa,
- padmé amidala ⧓ luminary,
- pepper potts ⋈ the white tower,
- rey ⧓ the white tower,
- ronan lynch ⧓ sanctum aurorae,
- rude ⧒ olin vale,
- stephen strange ⧓ the white tower,
- tony stark ⧓ the white tower,
- wei wuxian ⧓ house of m,
- wen ning ⋈ house of m,
- xue yang ⧓ sanctum aurorae
SEPTEMBER 14TH, 2020: THE SYNOD IS CONVENING.
THE SYNOD
While the Gates are the simplest form of transportation, those making the journey to the Synod from the White Tower have the option of travelling by train, if they wish. Despite the playfully grim moniker, there haven't been any recorded fatalities on board the Death Train in many years. Or ever, really. Raw, untamed entropy doesn't do anything as simple as kill.
For that delightful reason, passengers will be reminded at frequent intervals not to attempt to leave the train once it enters the active zone of the Porter's defenses, or to do anything that could jeopardise the integrity of its shielding.
The journey is relatively comfortable and takes approximately two and a half hours. A limited menu of pastries and alcohol is available from the buffet car. The smallest tables seat two.
As the train passes through the entropy-saturated wasteland of the Deathdome, the view from the heavily tinted windows of each of the train's four-person cars is impossible to comprehend: every atom of the landscape is in a constant state of flux, scattered in endless possibilities across the multiverse.
WELCOME CARPET
Inside, you get the impression of three towers; no view from outside is possible. You're totally sealed inside for the week, by the same Fate-built tech that shields this place from the ravages of cosmic radiation— the train station is built into the structure, entrance tunnel hermetically sealed.
You're greeted by welcome robots, primitive little things full endless enthusiasm and covered in dents. What they lack in intelligence they make up for in persistence and durability. Each and every ImPort is assigned their own personal robutler.
Though they tend to hinder more than help.
Boop boop boop boop. They provide you with a complimentary swag bag. Inside is one (1) t-shirt, one (1) top of the line tablet (pre-loaded with this year's Agenda and a simple game app that looks suspiciously like 2048), a stress ball, personalised souvenir pen and eraser (but no pencil), and of course, a lanyard keycard for accessing the comfortably adequate accommodations provided for all attendees.
Given the week-long Synod, your room itself is a decent suite, furnished with dark colors, redolent with a smell you can't quite place. You may find yourself assigned an unexpected roommate, which may feel awkward considering you'll find arrayed on the beds, a half-dozen complimentary tickets to the spa, restaurants and the power gym, with its preternaturally durable equipment.
Robutlers constantly remind: do not attempt to leave the Porter facility or do anything to jeopardise the integrity of its shielding.
Talks and panels take place in the convention area, which feels like a miniature city within the Porter's defenses, a hive with padded audience seats, wide stages, and complete with holographic audiovisual equipment that's curiously compatible with presentation software from every city.
Here, ImPorts will present and debate various topics regarded as major concerns for all. [OOCly, players are invited to suggest topics! Scroll down; they will be added below.]
This is also something of an expo, where cities practically demonstrate— or show off their good works. From the latest hovertechnology models to demonstrations of healing powers, playful duels in the forcefield-enclosed stages to magical books that temporarily transfer skills on touch, this is the place to pretend you're showing off your cards... while playing the most important ones close to your chest.
PANELS AND DEBATES
Every night of the Synod, ImPorts gather to dine in a grand hall with a ballroom party. Each dinner is hosted by one ImPort city, gruntwork complete with robutlers-- which guarantees food safety, and complete with multiple cuisine options, cultural decor, and entertainment.
Given the range of cities represented, food options vary from greasy burgers to six courses of seafood and blue venison, and rarefied vegan fare.
When ImPorts aren't here eating, they're most often talking. Ergo, it's not uncommon for low-key drama to break out, but this year, the majority of Synod days seem to be passing uneventfully.
Fortunately, speeches are reserved for daytime. After dinner, it's time to dance.
The last song of the night is always obscure music no one can quite remember the words or melody to afterward. It's a slow dance song meant for two or more partners; the ballroom grows dark and the world seems to fade away. Or rather, it just fades back into one's hotel room.
On Monday, September 21st, shortly before the Gates are due to resume ordinary function and allow attendees to leave, the Porter building suffers a power cut.
Abruptly, all the lights cut out. Music stops. Your faithful robutler freezes in place, unresponsive— though its internal systems appear to be running, the centralised command hub that it relies on has fallen silent.
Though the robutlers are out of comission, technology-minded ImPorts and their tech drones hasten to reassure that systems analyses are underway. Within a few hours, repairs begin, the estimated time being two days.
In the meantime, thanks to the diversity of powers on hand, there is enough food and water. Candles start to circulate. It might even be a little romantic, if it weren't for the chaos outside. Characters might find themselves trapped in an elevator for a few hours, or compelled to seek comfort from one another.

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Pepper, I can't let him lose you the way I did.
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He won't, [ she says, soft but firm, and closes some of the distance she'd just put between them as if in emphasis to her words. ]
I'm going to be okay. You don't have to worry.
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He doesn't want her to become like him. )
We need to talk. Not out here.
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Well, my suite is close by. Come on.
[ She starts leading the way slowly, as if to make sure he really is coming with her. If this turns out to be a ruse to get her to go back to said suite, she won't be very amused. ]
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( The thought might have occurred, but Stark readily catches up beside her, matching her pace. Most of the attendees are likely downstairs by now- he can check, if he really wants to -sitting down to dinner. Night Three's always a bit bland, Pepper isn't missing anything. )
Where did you get this? ( He means her dress, vivid blue so like and unlike another, from what shared pasts they have in common. Twelve years ago feels like a distant dream, a different life in a different world. )
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Do you really care, or are you just filling the silence?
[ A bit of her usual wry pertness there, as she conjures up her keycard and shows it to the panel of the last door of the corridor, unlocking with a brief flash of green. ]
Come in, [ she prompts quietly, still leading the way through to the mostly darkened suite. Only the bedside lamp throws soft illumination across the space. The door closes heavily behind them, a nervous flutter quivering through her abdomen. ]
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( Quick and mild, because he's still contemplating this overall portrait of her, the brief glimpse of bare leg, her upswept copper hair and the pale line of her throat.
He had meant it, his desire to just talk. There were things he wanted to say, and in the wave of silence following that closing door, he had a number of openers to choose from. After a protracted moment, seeing off the droid outside with a mental push, he steps in behind Pepper, hands settling briefly at her waist, and drops a gentle kiss to her nape. )
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Her mouth goes bone-dry at the press of his lips at her exposed nape, the warm weight of his hands at her waist, penetrating the silk of her dress with ease. Pepper jumps slightly in surprise, a quick intake of breath audible in the silence of the room.
She turns to face him, wetting her lips. Though vying for firmness, her voice comes out soft. Too soft for her liking. ]
You wanted to talk?
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All the same, her voice is so soft he might mistake it for something else, potential invitation he should disregard. )
Yes. Talk.
( Feeling as smooth as a jagged rock, he steps past her into the room, beelining for the expected minibar lurking in the corner. When in doubt, steel his nerves with liquor. There are no windows, not here in these guest rooms or the larger quarters: the place is shut tightly against all exterior horrors, but that didn't mean its occupants were immune from their own stupidity. Vodka cranberry, Pep? )
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Might as well fix two.
[ Of whatever he's making, she's sure his rooms are better stocked. Resisting the urge to wrap her arms around herself, she gropes for an opener in the lull. ]
So... [ Nailed it. ]
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( There's, however, ice, decent vodka, an interesting, Synod-only club soda with a weird cult following, and Boom: vodka-soda. He brings Pepper hers, the glass not yet cold, the drink itself quite strong. )
You're from... October 2023. ( a gesture, then, for her to sit- not much choice of where, but he'll stand a bit longer with his glass. )
When I got here, I was from December 22nd, 2012.
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Yes, I remember that Christmas for the rest of my life, probably.
[ Losing their home to a terrorist and getting infected with Extremis, among others, does that. She takes a seat then, perching on the edge of the bed with the glass clasped daintily in both hands at her lap, the slit of her dress baring half of her thigh.
Sighing, Pepper keeps silent for a moment, wondering if she should say what she's about to say. Eventually, she goes for it. ]
You don't have to... explain, or whatever. You don't owe me anything. And it's not my place to--
[ Judge. She shrugs again. Even if she can't understand how he turned out the man in front of her. Maybe she doesn't even want to know. ]
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( not trying to explain? well, that's not quite a lie. he slowly turns the glass in his hand, blowing a breath out, before placing it on the nightstand, taking a seat a little distant from Pepper. )
I didn't get to see the Porter go up, or even find out Florida was vaporized, because I was captured. Happened maybe a couple months before the riots really started in earnest. They didn't know who I was- they didn't care -just that I was an outspoken imPort, and they made Afghanistan look like church carnival.
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They?
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( Stark shrugs, sardonic. )
They were half-right. They also weren't slow about exacting their revenge, at least. I was one of the first to come back. By that time, the US had surrendered, and it was time to get to work.
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She takes a tiny sip of the too-strong drink which is even more gut-punchy now that it's starting to turn warm. Stifling a grimace, Pepper leans down and sets the sweating glass on the floor next to her feet for now. ]
Is that where the ideology stemmed from? The whole... imPort superiority?
[ An extreme she does not agree with, but she's trying to understand how it came to be. How Stark came to believe it. ]
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That wasn't my idea, ( Stark says over the rim of his glass, neither defensively or like an excuse; it simply is. ) Two million people get vaporized in an instant, and everyone wants a reason for it. The idea started to become... ( Acceptable? Tolerated?)
Palatable. It's all horseshit. ( It's such a casual, lightly spoken pronouncement, his gaze level with hers. )