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FINALE: Synod & Conclusion
The Synod should have ended on the 21st, but a blackout traps all the attendees in the facility. The train won't move. The Gates won't reverse. The anomaly outside would eradicate anything attempting to cross the stygian wasteland. All anyone can do is wait.
A hastily-assembled team of various faction members rushes to the Porter's defense. When they arrive, they find that their extremist opponents are imPorts themselves. Some of them might have once been called friends. Others have remained in the shadows, sleeper forces of the Resistance. While the saboteurs continue their work, fighters leap into battle against all those who've arrived to defend the Porter.
[OOC: Please tag the above top-level if you'd like some mod-run NPC combat! We'll be able to back/tag several PCs for at least 2 weeks from today.]
Not only must enemy combatants be defeated, but a complex series of timed explosive devices threatens to destroy the Porter controls, forcing a desperate call for technical experts and finesse powers.
Only partway into the showdown, a minor explosion rips through the crowd and takes out combatants on both sides. An alarm begins to scream. Total annihilation has been averted, but the Porter's shields are crumbling.
ESCAPE THE SYNOD
Though the terrorists are now in custody, there's a bigger problem. The facility is no longer safe. The Gates, echoing the damaged Porter, still haven't reversed polarity. Everyone will have to escape via the Death Train, which isn't equipped for so many imPorts in high concentration. It'll need additional shielding and the reprogramming for multiple trips, which means tech-minded imPorts will have to cooperate to overcome its automated settings.
ImPorts must divide into smaller groups because the destination station at the White City may overload too. Batches of ImPorts pile together for the ride in much more cramped quarters than they're used to. Several are injured from the attack, others are dying, and it'll be a long and harrowing journey before they can reach a hospital for treatment. ImPorts steal moments for hurt and comfort, as well as moments of revelation and intimacy.
Even for those left unscathed, they must swiftly transfer through the White City and travel back to their home factions via conventional means, or risk causing dimensional chaos as more ImPorts arrive behind them.
Once the Death Train arrives at the White City with the last of the Synod attendees on board, it seems like the worst is over. While anyone wanting to leave the city is free to use conventional means to do so, some choose to remain in Florida to recuperate, strategize or tend to the wounded.
For three days, everything looks like it might be returning to normal.
ImPorts are likely to resume life as usual, continuing with politicking and personal lives alike. After all, there's a year to go until the next Synod-- and despite everything, new ImPorts still arrive through the battered Porter facility.
DEATH DOME EXPANDS
On September 26th, sensors indicate a wave of cosmic radiation moving toward the White City. The reason is obvious enough: damage to the Porter has destabilized the Death Dome and now it's rapidly expanding. If it isn't stopped, it'll swallow the city within days. After that, scientists fear it may tear through the entire planet.
The White Tower immediately puts out a call for aid. Citizens of the city will have to be evacuated en masse. They plead for every imPort who is able to come forward and work to halt the growth of the Dome using whatever means necessary. If they don't work together, no one's getting out of this alive.
Most terrifying of all, the Death Dome's "cosmic radiation" causes permanent death, shredding and scattering energy and matter across the multiverse. Unshielded contact means no resurrection within this world ever again. To those who dream of someday returning to home dimensions, the mysteries of these physics is steeped with terrifying unknowns.
[OOC: Per this OOC plotting question, contact with the Death Dome destroys the AU version of a character permanently, but not their MoM counterpart. See the thread for more details.]
Anyone Porting in during the Death Dome expansion, whether for the first time or resurrecting, finds the Porter facility is horrifically unstable. Heavy strands of permanently lethal entropic energy weave through visible cracks in the walls. They must escape through a Gate as quickly as possible, or risk an untimely death!
Under pressure, it might be harrowing to choose an ImPort city and faction. No sooner than they do, and step through the Gate, that they find that the world is in uproar, though their new home may well be in denial, strategically or otherwise.
Faced with a cosmic anomaly, ImPorts take heroic measures in the ground and air in Florida and beyond to save natives and perhaps even their kind alike.
[OOC: The above character 'sub-rosters' reflect the IC involvement based on this plotting form. We'll attempt to link top-levels here, and further incorporate your RP into a conclusion post on or by October 1. Feel free to top-level, and of course backtag/sandbox indefinitely!]
At the nth hour, on September 30, two ImPorts, Shouta and Tomura of Equality Before Law make it into the Porter and manage, incredibly, to stabilize the damaged Fate technology with use of reality-warping abilities.
As the Death Dome begins to shrink back to its original circumference, it leaves behind a bizarre, scarred landscape, and a fine dusting of eerie crystalline particles of inscrutable chemical makeup. It may take years before the land is arable again, but the day is saved. For now.
OOC Links
- Plotting Post
- Volunteer signup: Resistance Extremists
- Volunteer signup: Porter Defenders
- Plotting form: Finale Roles
- Reminder: 'Hacking the Death Train' does not require signups (unlimited slots), and sharing your finale role is not mandatory.
no subject
Maybe just what's simple, then. What's frank. She reaches out to touch his shoulder, turning him so they're directly facing each other. ]
I love you. Okay? I've wanted a lot of things that could never happen, and I'm sorry it never worked out quite right.
That's all, I guess.
no subject
I love you too. I never stopped.
[ a tiny quirk of his lips. ]
It's not like we had the greatest examples of healthy relationships... I think we did okay. And if we make it out of this, I wanna do it right.
no subject
[ She turns her face to kiss the heel of his hand before reaching up to take it, ultimately cradling his hand both of her own between them, idly and lightly massaging her thumbs into his palm, fingers tapping. ]
Should we define what it means to do it right? What're we aiming for here?
no subject
Being happy. However that looks.
[ he lets his powers flow through her, spreading warmth. just holding it for a moment to feel the beat of her heart as if it were his own. ]
It takes a lot of work. [ and, reluctantly. ] And trust. And... talking, um, being open... when things are hard... being there for each other.
[ he doesn't have a ring. its probably an awkward thing to blurt. but they're staring the apocalypse down, and he should have asked a long time ago. ]
What would make you happy?
no subject
Dedication. Communication. That kind of thing. Don't dump me when shit's hard, and maybe give me a heads up when you're seeing someone else.
[ It's the 'outside' lovers that tend to sting, when it's someone she can't vouch for or vet, when it feels more like he's seeking a way out. ]
I thought you'd given up on us altogether, and that maybe played a role in your returning to the Tower. And Kavinsky. That sort of thing. I don't want things to feel like that when it could be worked through, you know?
no subject
I never gave up on us.
[ not once. not ever. even if its hard and he doesn't do hard all that well. but she knows that.
just as she knows he doesn't give up easy. ]
Do you want me to stop seeing him? Kavinsky, I mean. If we get out of this.
no subject
Things are a little tougher to process when I'm not a part of them, but that feels a little petty. And we already agreed on the rules. Kavinsky doesn't break them, just… Yeah.
[ It's partially growing unease with the White Tower, too, and how recent events might ultimately play out. She'd feel better about it in general if it wasn't one mess on top of another. ]
He did kinda die for our mutual boyfriend, so I guess I can chill on it. [ Maybe. But that also brings up another point. ] Granted, his death not taking might bring up a whole other load of questions.
no subject
He's acting off. Since he came back. Seems like that's a trend. I dunno how to describe it, but... [ she doesn't want to hear that. ] I dunno if death means losing your memories or getting all scrambled now, but something... Something's off.
[ things are Bad with a capital B and if they get out of this, they'll need to talk about it. ]
Me and David aren't - [ a pause ] he wants to give it another go. I don't - I don't think I can, with him. Not yet. So that's another complication.
no subject
Yeah, he's... It's difficult, sometimes. I get it. [ David's inflexible. It's caused damage, to them and to the equilibrium of the island. Moral agony over sustainability.
In truth, she's not always sure of her status with David. ] I usually just initiate sex before there's room to argue about anything.
[ Distraction. Her best-served purpose. And here she goes again, back onto an easier topic to speculate over. ] Didn't something similar happen to the kid who negotiated to bring you back here? Sudden change of heart? Mind scramble?
no subject
[ he doesn't really relish the possibility that this is what's in store for all of them. that laurie might potentially vanish and come back sixteen and fresh from death. or david might disappear and come back not knowing their complicated history. ]
I don't like it.