![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
FINALE: Synod & Conclusion
The Synod should have ended on the 21st, but a blackout traps all the attendees in the facility. The train won't move. The Gates won't reverse. The anomaly outside would eradicate anything attempting to cross the stygian wasteland. All anyone can do is wait.
A hastily-assembled team of various faction members rushes to the Porter's defense. When they arrive, they find that their extremist opponents are imPorts themselves. Some of them might have once been called friends. Others have remained in the shadows, sleeper forces of the Resistance. While the saboteurs continue their work, fighters leap into battle against all those who've arrived to defend the Porter.
[OOC: Please tag the above top-level if you'd like some mod-run NPC combat! We'll be able to back/tag several PCs for at least 2 weeks from today.]
Not only must enemy combatants be defeated, but a complex series of timed explosive devices threatens to destroy the Porter controls, forcing a desperate call for technical experts and finesse powers.
Only partway into the showdown, a minor explosion rips through the crowd and takes out combatants on both sides. An alarm begins to scream. Total annihilation has been averted, but the Porter's shields are crumbling.
ESCAPE THE SYNOD
Though the terrorists are now in custody, there's a bigger problem. The facility is no longer safe. The Gates, echoing the damaged Porter, still haven't reversed polarity. Everyone will have to escape via the Death Train, which isn't equipped for so many imPorts in high concentration. It'll need additional shielding and the reprogramming for multiple trips, which means tech-minded imPorts will have to cooperate to overcome its automated settings.
ImPorts must divide into smaller groups because the destination station at the White City may overload too. Batches of ImPorts pile together for the ride in much more cramped quarters than they're used to. Several are injured from the attack, others are dying, and it'll be a long and harrowing journey before they can reach a hospital for treatment. ImPorts steal moments for hurt and comfort, as well as moments of revelation and intimacy.
Even for those left unscathed, they must swiftly transfer through the White City and travel back to their home factions via conventional means, or risk causing dimensional chaos as more ImPorts arrive behind them.
Once the Death Train arrives at the White City with the last of the Synod attendees on board, it seems like the worst is over. While anyone wanting to leave the city is free to use conventional means to do so, some choose to remain in Florida to recuperate, strategize or tend to the wounded.
For three days, everything looks like it might be returning to normal.
ImPorts are likely to resume life as usual, continuing with politicking and personal lives alike. After all, there's a year to go until the next Synod-- and despite everything, new ImPorts still arrive through the battered Porter facility.
DEATH DOME EXPANDS
On September 26th, sensors indicate a wave of cosmic radiation moving toward the White City. The reason is obvious enough: damage to the Porter has destabilized the Death Dome and now it's rapidly expanding. If it isn't stopped, it'll swallow the city within days. After that, scientists fear it may tear through the entire planet.
The White Tower immediately puts out a call for aid. Citizens of the city will have to be evacuated en masse. They plead for every imPort who is able to come forward and work to halt the growth of the Dome using whatever means necessary. If they don't work together, no one's getting out of this alive.
Most terrifying of all, the Death Dome's "cosmic radiation" causes permanent death, shredding and scattering energy and matter across the multiverse. Unshielded contact means no resurrection within this world ever again. To those who dream of someday returning to home dimensions, the mysteries of these physics is steeped with terrifying unknowns.
[OOC: Per this OOC plotting question, contact with the Death Dome destroys the AU version of a character permanently, but not their MoM counterpart. See the thread for more details.]
Anyone Porting in during the Death Dome expansion, whether for the first time or resurrecting, finds the Porter facility is horrifically unstable. Heavy strands of permanently lethal entropic energy weave through visible cracks in the walls. They must escape through a Gate as quickly as possible, or risk an untimely death!
Under pressure, it might be harrowing to choose an ImPort city and faction. No sooner than they do, and step through the Gate, that they find that the world is in uproar, though their new home may well be in denial, strategically or otherwise.
Faced with a cosmic anomaly, ImPorts take heroic measures in the ground and air in Florida and beyond to save natives and perhaps even their kind alike.
[OOC: The above character 'sub-rosters' reflect the IC involvement based on this plotting form. We'll attempt to link top-levels here, and further incorporate your RP into a conclusion post on or by October 1. Feel free to top-level, and of course backtag/sandbox indefinitely!]
At the nth hour, on September 30, two ImPorts, Shouta and Tomura of Equality Before Law make it into the Porter and manage, incredibly, to stabilize the damaged Fate technology with use of reality-warping abilities.
As the Death Dome begins to shrink back to its original circumference, it leaves behind a bizarre, scarred landscape, and a fine dusting of eerie crystalline particles of inscrutable chemical makeup. It may take years before the land is arable again, but the day is saved. For now.
OOC Links
- Plotting Post
- Volunteer signup: Resistance Extremists
- Volunteer signup: Porter Defenders
- Plotting form: Finale Roles
- Reminder: 'Hacking the Death Train' does not require signups (unlimited slots), and sharing your finale role is not mandatory.
no subject
But the offer is also very similar to the one he'd given Jin Ling, and the memory of that breaks through the shadows of his anger in a painful flash. He closes his eyes and shakes his head, unnerved by the comparison. The pause allows him to hear the unusual beat of his heart in his ears, feel the furious intake and exhalation of breath from his lungs. He's thrown off by the sensation. His anger falters.
The dark, seething mist around his body slowly dissipates into the air as he sits there and says nothing. His shoulders quiver with pent up emotions.
When it seems like he might be about to say something, to give Xichen an appropriate response to his offer, he instead tilts his head back and lets out a frustrated scream toward the ceiling. Only after he's done that does he curl in on himself, knees pulled up to his forehead.
no subject
He... understands. He thinks. A little.
Then again, what are his losses compared to Wen Qionglin's? Nothing. And to witness this, this time...
Xichen kneels in front of him, a flick of his fingers removing the talismans.
Then he reaches a hand, carefully, letting Wen Qionglin react away from it, and caresses the top of his head gently, if allowed. (His touch does not go anywhere near the back of his head. He has heard enough to not do that.)
"You are not alone, young master Wen. This time, your pain will be eased. This time, neither his name nor yours will be tainted by idle tongues, either."
no subject
Beneath Xichen's hand, the man's whole body trembles faintly in anxiety. Other than that, he doesn't move - neither to back away from the physical contact or to remove the hand on his own. It's unexpected, and he can't say he really wants it there, but he isn't going to do anything to be rid of it either.
"You..." he finally says, the first word since he'd gone on his rampage, "talk a lot more than your brother."
He doesn't raise his head, speaking into his knees instead. He sounds defeated.
no subject
"I... seem to do that, yes. Wangji - always thinks and feels too much, and he can't always find the words that fit right against all of it. But his actions also speak."
So do many, many other things, for Xichen, but that part is very difficult to put into words for him.
"Young master Wen - would it be all right if I were to transfer some spiritual energy?" To hopefully steady him a little, but Xichen does not know if that will be acceptable. Or even work like that.
no subject
"If that's what Zewu-jun wants."
Slowly, the puppet uncurls himself until he's sitting cross-legged instead. His head remains bowed, hair unbound and falling in curtains around either side of his face. He keeps his hands in his lap where the other man can see them.