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FINALE: Synod & Conclusion
The Synod should have ended on the 21st, but a blackout traps all the attendees in the facility. The train won't move. The Gates won't reverse. The anomaly outside would eradicate anything attempting to cross the stygian wasteland. All anyone can do is wait.
A hastily-assembled team of various faction members rushes to the Porter's defense. When they arrive, they find that their extremist opponents are imPorts themselves. Some of them might have once been called friends. Others have remained in the shadows, sleeper forces of the Resistance. While the saboteurs continue their work, fighters leap into battle against all those who've arrived to defend the Porter.
[OOC: Please tag the above top-level if you'd like some mod-run NPC combat! We'll be able to back/tag several PCs for at least 2 weeks from today.]
Not only must enemy combatants be defeated, but a complex series of timed explosive devices threatens to destroy the Porter controls, forcing a desperate call for technical experts and finesse powers.
Only partway into the showdown, a minor explosion rips through the crowd and takes out combatants on both sides. An alarm begins to scream. Total annihilation has been averted, but the Porter's shields are crumbling.
ESCAPE THE SYNOD
Though the terrorists are now in custody, there's a bigger problem. The facility is no longer safe. The Gates, echoing the damaged Porter, still haven't reversed polarity. Everyone will have to escape via the Death Train, which isn't equipped for so many imPorts in high concentration. It'll need additional shielding and the reprogramming for multiple trips, which means tech-minded imPorts will have to cooperate to overcome its automated settings.
ImPorts must divide into smaller groups because the destination station at the White City may overload too. Batches of ImPorts pile together for the ride in much more cramped quarters than they're used to. Several are injured from the attack, others are dying, and it'll be a long and harrowing journey before they can reach a hospital for treatment. ImPorts steal moments for hurt and comfort, as well as moments of revelation and intimacy.
Even for those left unscathed, they must swiftly transfer through the White City and travel back to their home factions via conventional means, or risk causing dimensional chaos as more ImPorts arrive behind them.
Once the Death Train arrives at the White City with the last of the Synod attendees on board, it seems like the worst is over. While anyone wanting to leave the city is free to use conventional means to do so, some choose to remain in Florida to recuperate, strategize or tend to the wounded.
For three days, everything looks like it might be returning to normal.
ImPorts are likely to resume life as usual, continuing with politicking and personal lives alike. After all, there's a year to go until the next Synod-- and despite everything, new ImPorts still arrive through the battered Porter facility.
DEATH DOME EXPANDS
On September 26th, sensors indicate a wave of cosmic radiation moving toward the White City. The reason is obvious enough: damage to the Porter has destabilized the Death Dome and now it's rapidly expanding. If it isn't stopped, it'll swallow the city within days. After that, scientists fear it may tear through the entire planet.
The White Tower immediately puts out a call for aid. Citizens of the city will have to be evacuated en masse. They plead for every imPort who is able to come forward and work to halt the growth of the Dome using whatever means necessary. If they don't work together, no one's getting out of this alive.
Most terrifying of all, the Death Dome's "cosmic radiation" causes permanent death, shredding and scattering energy and matter across the multiverse. Unshielded contact means no resurrection within this world ever again. To those who dream of someday returning to home dimensions, the mysteries of these physics is steeped with terrifying unknowns.
[OOC: Per this OOC plotting question, contact with the Death Dome destroys the AU version of a character permanently, but not their MoM counterpart. See the thread for more details.]
Anyone Porting in during the Death Dome expansion, whether for the first time or resurrecting, finds the Porter facility is horrifically unstable. Heavy strands of permanently lethal entropic energy weave through visible cracks in the walls. They must escape through a Gate as quickly as possible, or risk an untimely death!
Under pressure, it might be harrowing to choose an ImPort city and faction. No sooner than they do, and step through the Gate, that they find that the world is in uproar, though their new home may well be in denial, strategically or otherwise.
Faced with a cosmic anomaly, ImPorts take heroic measures in the ground and air in Florida and beyond to save natives and perhaps even their kind alike.
[OOC: The above character 'sub-rosters' reflect the IC involvement based on this plotting form. We'll attempt to link top-levels here, and further incorporate your RP into a conclusion post on or by October 1. Feel free to top-level, and of course backtag/sandbox indefinitely!]
At the nth hour, on September 30, two ImPorts, Shouta and Tomura of Equality Before Law make it into the Porter and manage, incredibly, to stabilize the damaged Fate technology with use of reality-warping abilities.
As the Death Dome begins to shrink back to its original circumference, it leaves behind a bizarre, scarred landscape, and a fine dusting of eerie crystalline particles of inscrutable chemical makeup. It may take years before the land is arable again, but the day is saved. For now.
OOC Links
- Plotting Post
- Volunteer signup: Resistance Extremists
- Volunteer signup: Porter Defenders
- Plotting form: Finale Roles
- Reminder: 'Hacking the Death Train' does not require signups (unlimited slots), and sharing your finale role is not mandatory.
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He engages, now, to ensure the others can keep working while he handles this inconvenience. Unlike most of them, he's not wearing any body armor, nothing to conceal his identity or protect him from harm, but that fact doesn't stop him from meeting the challenge.
...With a gun, naturally. Not all imPorts are inclined to perform magic tricks. He says nothing as he turns toward Wei Wuxian, lifts his Glock 22, and fires.
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He seems to disappear into a black cloud as the bullet enters into it. The spirits unable to stop the weapon but able to conceal him should the man keep shooting. From within the cloud, two sharp daggers come flying out towards Eli.
Blood seeps from the gunshot wound he now has in his arm. He reaches up to collect some of it, forming talismans on his body and the floor around him with the red liquid with the speed of someone who has clearly had to do this for much of his life.
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He doesn't flinch. In fact, he doesn't bother to address it at all, undeterred in his goal to eliminate this problem before it gets any more disruptive than it already is. He keeps walking forward, toward the cloud, blindly firing another two bullets into it.
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When the man gets close enough he smacks his hand into the talisman he drew on the floor and flames shoot out from the cloud, a line of fire going straight towards the other man. The flaw is that it separates the cloud he hides within but now he has a flame barrier that will hopefully send the man off track.
Meanwhile the talisman on his body starts to draw the dead, if there are corpses in the area they will now be drawn to their location and all Wei Wuxian can do is hope he can control them.
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He hurls himself forward, charging toward Wei Wuxian, a ghastly fireball on two legs. Most people would be screaming, but he doesn't. The only indication that he's in pain at all comes from his strange, ragged gasping as he draws closer. Flesh and clothing still aflame, he leaps at Wei Wuxian, aiming to tackle him and share the gruesome experience.
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Wei Wuxian tosses out two binding talisman to try and stop Eli's movements. One aimed for his legs and another for his arms.
"Why are you so determined to follow this path??"
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He's an awful sight at this point, and now that he's motionless and his clothing has almost completely burned away, it's obvious what's happening: his flesh is regenerating as fast as it's burning, endless fuel for a continuous torture.
He looks at Wei Wuxian. Incredibly, despite burning alive, he seems to be giving honest thought to that question. "Humanity," he answers, hoarse yet measured, "deserves to survive."
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His hand is pressing on the bullet wound from earlier as if to do what he can to stop the bleeding now that he has a moment to breath.
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"ImPorts aren't human," he says, his voice now as smooth as his skin. "We are abominations. A blight on this planet. Every breath we take is a breath stolen from the people of this world. We bring our curse with us wherever we go."
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The dead have reached them and Wei Wuxian moves himself behind Eli. The target is on his own body but he quickly transfers that talisman to Eli.
"We might be abominations..but there are other imPorts that are not. And I will not let those ones die. We will perish here so they can live."
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"Is this what you do?" he asks. "Defile the dead by forcing them to do your demonic work for you? It's not too late to cleanse yourself in God's eyes. Do His work to save this world from creatures like us and there's still a chance to find redemption in His kingdom. Let these pitiful souls rest and pray with me, instead."
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The blood that has been spilled by Wei Wuxian's hands and demonic cultivation is numerous and this man isn't the first to ask him to cast aside his taboo use of the dead. But he will be the last.
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Wei Wuxian starts walking towards the rest of the extremists. He has more to take down before they can put their plan into motion.
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He knows that if the dead start to attack then it will break the binding talismans that are on Eli. He also isn't sure that they will even be enough to kill him but it is all he has left.
He pulls chenqing from his waistband and stares at it sadly. This will be the last tune he ever plays, not believing that he will be so lucky as to return from the dead twice. He brings the flute to his lips and starts to play. The WangXian tune filling the sky as a way to block out the sounds of the dead as they attack their prey. Chenqing is how he controls spirits and draws all the dead who can hear it in their direction along with the ones that have reached Eli.
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It delays him for longer than he'd like, as he stumbles toward the gun he'd discarded earlier. With every step, he's fighting them off.
Once he's got his weapon in hand, he saves his bullets for the Pied Piper. No use wasting them on the dead. As soon as he has a clear shot at Wei Wuxian, he fires.
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As the bullet enters his body, chenqing falls from his fingers. The flute hits the floor with a clang as it's owner follows, falling to his knees.
"You won't win..."
He opens his eyes and looks at Eli briefly as those blood covered hands make one final talisman.
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There is no question, in Eli's mind, about who will emerge victorious today. But he finds no reason to gloat over that inevitability. "Come to me, all you who are weary and burdened," he prays as he aims his gun again, this time for the devil's hands. "And I will give you rest."
He shoots again. And again.
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The goal with his last dying attempt is to freeze everything in the room, electronics, people..whatever it could. The ice may only be temporary until it can melt away but it might be enough to delay their plans just a bit longer.
His last breath leaves his body. He did all he could but at least this time his death is from trying to help people..instead of the opposite.
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Then the ice erupts, swallowing him up first from the nozzle of his gun all the way through his body. And beyond, rushing through the room to coat all in its path. Crystalline frost builds on every surface, slipping through cracks and engulfing the crew currently at work, freezing them in place.
Wei Wuxian's work is done.